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Of the different classes, the Commoner offers() the most versatility in build. Depending upon the subskills selected, your needs may vary. Artful Dodger: 2 Agi/1 Dex. Useful in combination with Blademaster, Hunter, Martial Artist or Thief skills. Offers Good Physical Attack, evasion and cool downs. Fair accuracy and critical rate. Low HP, MP and Physical Defense.
Brick Wall: 2 Dur/1 Dex. Useful in combination with Blademaster, Martial Artist or Mercenary skills. Offers Good Physical Attack and Physical Attack. Fair accuracy and critical rate. Low HP( ), MP and evasion. Darn Healthy: 2 Phy/1 Dex. Useful in combination with Blademaster, Martial Artist or Mercenary skills. Offers Good Physical Attack, HP and HP regen. Fair accuracy, critical rate and Physical Defense. Low MP and evasion.
Junior Caster: 1 Wis/1 Agi/1 Dur. Useful in combination with Doctor, Musician, Shaman or Wizard skills. Offers Good Phyiscal Attack. Fair Magic Attack, MP, evasion, cool downs and Physical Defense. Low accuracy and HP. Power Caster:2 Wis/1 Agi. Useful in combination with Doctor, Musician, Shaman or Wizard skills. Offers Good Magic attack and MP. Fair evasion and cool downs. Low accuracy, HP and Physical Defense.
Quick Caster: 2 Agi/1 Wis. Useful in combination with Doctor, Musician, Shaman or Wizard skills. Offers Good Physical Attack, evasion and cool downs. Fair Magic Attack and MP. Low accuracy, HP and Physical Defense.
Sharp Shooter: 2 Dex/1 Agi. Useful in combination with Hunter or Thief skills. Offers Good Physical Attack, accuracy and critical rate. Fair evasion and cool downs. Low HP, MP and Physical Defense. Well Rounded: 1 Phy/1 Wis/1 Dex. Useful with any class. Offers Good Physical Attack. Fair Magic Attack, Physical Defense, MP, HP, cool downs and accuracy. Low evasion.